Home > Prototypes

 

Prototypes

Here is a small sample of the many interactive prototypes I’ve designed and constructed over the course of my career.

Because prototypes are dynamic and show interactions over time, I've provided NARRATED VIDEO here of my work samples.

Click on a thumbnail to view the video for each.

 
 

What are prototypes?

Prototypes are interactive, navigable models of a proposed software solution typically created to elicit stakeholder feedback. Prototypes should not be confused with wireframes, which are static documents.

Prototypes are vital to the task of creating shared understanding across your team, enabling you to discover issues before any actual coding has commenced. Effective prototypes can be created, as these were, using Axure and can range in complexity from very simple to very complex. They can additionally range in fidelity -- from low to high (though keeping your prototype from looking entirely like finished software can prevent your stakeholders from assuming you've already built it). 

Not my look-and-feel

As you watch, please bear in mind that the color scheme, fonts and iconography on the screens modeled in these prototypes belong to a PRE-ESTABLISHED aesthetic I had to adhere to in my role as Senior UX Designer for Cleo Communications, the employer for which I produced all four of the prototypes described. Generally, prototypes are used to show BEHAVIOR and only allude, incidentally, to matters of Visual Design, aka “look-and-feel,” aka UI Design ( and UI Design is not UX Design ).

To view my proposed update to Cleo’s pre-established aesthetic, click here.

Or view my Visual Design samples.